I limited the size to between 3-10. Those who are really idle or have a tendency to abuse themselves can try to change it. .
I was going to get the picture, but I haven't got it yet...
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http:///TR/xhtml1/DTD/"> <html xmlns="http:///1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>puzzle</title> <style type="text/css"> #pt_main{ margin:0 auto; border:2px solid #000;} #menu{ text-align:center;} #pt_main div{ padding:0px; margin:0px; float:left; line-height:200px; font-size:100px; text-align:center;} #pt_main div:hover{ cursor:pointer;} .hui{ background:#CCC;} </style> <script src="/"></script> <script type="text/javascript"> //div border widthvar border_w=2; //div sizevar size=50; //Whether it is passedvar st=false; //Background image address (function has not been written yet)var imgurl=''; //The position of the gray blockvar hui=0; //The game width and heightvar width=3; var height=3; $(function(){ init(); }); //Judge whether two numbers can be exchangedfunction ut_jh(a,b){ if((a-b)==width){ return true; } if((a-b)==1&& ut_line(a,b,width) ){ return true; } return false; } //Judge whether the two numbers are on the same linefunction ut_line(a,b,width){ if(parseInt(a/width)==parseInt(b/width)){ return true; }else{ return false; } } // Generate an interchangeable set (a collection that can be exchanged with gray blocks)function ut_sc(a){ //Maximum 4 var li=new Array(); var i=0; if(a-width>=0){ li[i++]=a-width; } if(a+width<=width*height-1){ li[i++]=a+width; } if(ut_line(a,a-1,width) && a-1>=0){ li[i++]=a-1; } if(ut_line(a,a+1,width) && a+1<=width*height-1){ li[i++]=a+1; } //alert(a+'-length:'+) return li; } //Block click eventfunction pt_click(){ if(!st){ return false; } //Click the index of the block var index=get().index($(this)); if(ut_jh(hui,index)){ jh(hui,index); //Judge whether it is passed pd(); } } //Two pieces exchangefunction jh(hui_,index_){ //alert(hui+1+","+(index_+1)); var list=get();//All blocks var h=(hui_);//Gray block var d=(index_);// Click the block //Swap style (); ('hui'); (()); (''); hui=index_; //Swap each attribute tg=('tg'); ('tg',('tg')); ('tg',tg); } function init(){ //Not too small... if(width<3||height<3){ return false; } hui=width*height-1; var pp=$("#pt_main"); (''); //Create and initialize var k=width*size+border_w*width*2; var g=height*size+border_w*height*2; ({'width':k,'height':g}); for(i=0;i<width*height;i++){ var n=$("<div>"+(i+1)+"</div>"); ({'width':size, 'height':size, border:border_w+'px solid #000', lineHeight:size+'px', fontSize:parseInt(size/3)+'px' }); if(imgurl!=''){ } (n); //alert(i) } get().last().html(''); get().last().addClass('hui'); get().on('click',pt_click); //Add attributes for each block and record the current value $("#pt_main div").each(function(index, element) { $(element).attr('tg',index); }); dl(); st=true; } //Discribing whether it is passed (when the value of each block corresponds to its own subscript)function pd(){ var b=true; get().each(function(index, element) { if($(element).attr('tg')!=index){ b=false; return false; } }); if(b){ st=false; alert("Congratulations on passing!"); return true; }else{ return false; } } //Get the collectionfunction get(){ return $("#pt_main div"); } //upsetfunction dl(){ //The number of disruptions var count=width*width*width; for(i =0;i<count;i++){ //Exchangeable collection var li=ut_sc(hui); var num=parseInt(()*()); jh(hui,li[num]); } } //Initialize button click eventfunction csh(){ var dxv=$('#dx').val(); if(!parseInt(dxv)){ alert('Please enter a number between 3-10'); $('#dx').val(''); return false; } var v=parseInt(dxv); if(v<3||v>10){ alert('Please enter a number between 3-10'); $('#dx').val(''); return false; } width=v; height=v; init(); } </script> </head> <body> <div id='menu'> size:<input id='dx' style="text-align:center;width:40px;"/> <button onclick="csh()">initialization</button> <button onclick="init()">refresh</button> </div> <div > </div> </body> </html>
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