C# delay function use
If delay is required in threads, try not to use the Sleep() function, as this will cause the time slice to be cut into other threads.
Use the following functions:
//Delay function public static void Delay(int milliSecond) { int start = ; while (( - start) < milliSecond) { (); } }
or:
//Delay us Create a waitable timer [DllImport("")] public static extern int CreateWaitableTimer(int lpTimerAttributes, bool bManualReset, int lpTimerName); public static void UsDelay(int us) { long duetime = -10 * us; int hWaitTimer = CreateWaitableTimer(NULL, true, NULL); SetWaitableTimer(hWaitTimer, ref duetime, 0, NULL, NULL, false); while (MsgWaitForMultipleObjects(1, ref hWaitTimer, false, , QS_TIMER)) ; CloseHandle(hWaitTimer); }
C# 3 delay functions
public static void Delays(int DelayTime = 100) { int time = ; while (true) { if ( - time >= DelayTime) { break; } (); (10); } } public static void Delay1(int milliSecond) { int start = ; while (( - start) < milliSecond) { (); } } //Delay program seconds public static bool Delay2(int delayTime) { DateTime now = ; int s; do { TimeSpan spand = - now; s = ; (); } while (s < delayTime); return true; }
The above is personal experience. I hope you can give you a reference and I hope you can support me more.