Used first
/// <summary>
/// Crop the picture
/// </summary>
/// <param name="imagePath"/>
/// <param name="savePath">"c:\images\"</param>
private List<string> DefClipImage(string imagePath, string savePath)
{
var fileInfo = new FileInfo(imagePath);
if (!)
throw new Exception("Picture" + imagePath + "Not exist!");
var savePathList = new List<string>();
var spath = savePath + (, );
try
{
var bitmap = new Bitmap(imagePath);
var format = ;
Bitmap cloneBitmap = (_cloneRect1, format);
var tempPath = spath + "_1.jpg";
(tempPath);
(tempPath);
();
cloneBitmap = (_cloneRect2, format);
tempPath = spath + "_2.jpg";
(tempPath);
(tempPath);
();
cloneBitmap = (_cloneRect3, format);
tempPath = spath + "_3.jpg";
(tempPath);
(tempPath);
();
cloneBitmap = (_cloneRect4, format);
tempPath = spath + "_4.jpg";
(tempPath);
(tempPath);
();
();
return savePathList;
}
catch
{
throw new Exception("Picture" + imagePath + "Processing failed!");
}
}
But the speed is too slow.
Later I found out that using grahics would be much faster
private void test()
{
Bitmap bitmap = new Bitmap( + @"\Image\");
var bt = new Bitmap(7500, 3750);
var grahics = (bt);
(bitmap, _cloneRect1, _cloneRect1,);
( + "");
(bitmap, _cloneRect1, _cloneRect2, );
( + "");
(bitmap, _cloneRect1, _cloneRect3, );
( + "");
(bitmap, _cloneRect1, _cloneRect4, );
( + "");
();
();
}