SoFunction
Updated on 2025-03-08

Unity3d calls mobile phone or computer camera

The functions are very practical and the code is very simple, so I won’t talk much nonsense here.

WebCamTexture:Webcam material
()  Play;
()  pause;
()  stop;
//This code can be used after testing, and it is OK when you bind to a game object.using unityEngine;
using ;
public class Test : MonoBehaviour {
public string deviceName;//Although this is public, it does not need to bind variables for it, run directly, and calls it by default to display the name of the local camera.WebCamTexture webCam;
 
 
// Use this for initialization
void Start () {
 WebCamDevice[] devices = ;
 deviceName = devices[0].name;
 webCam = new WebCamTexture(deviceName, 400, 300, 12);
  = webCam;
 ();
}
 
// Update is called once per frame
void Update () {
 
}
}

The above is the entire content of this article, I hope you like it.