SoFunction
Updated on 2025-04-06

C# multithreaded array simulation socket

This article shares the specific code of C# multi-threaded array simulation socket for your reference. The specific content is as follows

The code is as follows

//Instantiate thread group  Thread[] clientThreads = new Thread[numThread];

  for (int i = 0; i < numThread; i++)
  {
    clientThreads[i] = new Thread(new ParameterizedThreadStart(SocketClient));
    clientThreads[i].Start(i);
  }

Multi-threaded group simulates socket sending

static void SocketClient(object s)
  {
   //Native address string   string strAddress = (13010001000 + Convert.ToInt32(s)).ToString() + "0";

   IPHostEntry ipHost = (ipServer);
   IPAddress ipAddress = [0];
   IPEndPoint ipEndPoint = new IPEndPoint(ipAddress, portServer);
   //Instantiate the socket   Socket socketClient = new Socket(, , );

   try
   {
    (ipEndPoint);
    WriteLine(("Successfully connected to {0}! Socket Client {1}", , strAddress));

    byte[] byteAddr = new byte[6];
    byteAddr[0] = ((0, 2), 0x10);
    byteAddr[1] = ((2, 2), 0x10);
    byteAddr[2] = ((4, 2), 0x10);
    byteAddr[3] = ((6, 2), 0x10);
    byteAddr[4] = ((8, 2), 0x10);
    byteAddr[5] = ((10, 2), 0x10);

    Packet pkt = new Packet();
    byte[] heartpkt = (byteAddr, addrTarget);

    int times = timerdata / timerheart;
    Random rd = new Random();

    while (true)
    {
     for (int i = 0; i < times - 1; i++)
     {
      (heartpkt);
      WriteLine(("Send: {0}! \r\n Socket Client {1}", (heartpkt), strAddress));
      (1000 * timerheart);
     }
     UInt16 i1 = (UInt16)(100);
     UInt16 i2 = (UInt16)(100);
     UInt16 i3 = (UInt16)(100);
     UInt16 i4 = (UInt16)(100);
     UInt16 i5 = (UInt16)(100);

     byte[] byte1 = (i1);
     byte[] byte2 = (i2);
     byte[] byte3 = (i3);
     byte[] byte4 = (i4);
     byte[] byte5 = (i5);

     byte[] databyte = new byte[10];
     databyte[0] = byte1[1];
     databyte[1] = byte1[0];
     databyte[2] = byte2[1];
     databyte[3] = byte2[0];
     databyte[4] = byte3[1];
     databyte[5] = byte3[0];
     databyte[6] = byte4[1];
     databyte[7] = byte4[0];
     databyte[8] = byte5[1];
     databyte[9] = byte5[0];

     byte[] datapkt = (byteAddr, addrTarget, databyte);
     (datapkt);
     WriteLine(("Send: {0}! \r\n Socket Client {1}", (datapkt), strAddress));
     (1000 * timerheart);
    }
   }
   catch (Exception ex)
   {
    WriteLine(("Exception:{0} \r\n Socket Client {1}", (), strAddress));
   }
  }

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