This article describes the C# manual double buffering technology. Share it for your reference. The details are as follows:
using System; using ; using ; using ; using ; using ; using ; namespace advanced_drawing { public partial class Form19 : Form { BufferedGraphicsContext bufferContext; Bitmap gif = new Bitmap(@"d:/My Documents/Desktop/ico/"); public Form19() { InitializeComponent(); bufferContext = new BufferedGraphicsContext(); = ; } void gif_FrameChanged(object sender, EventArgs e) { Graphics g = (); BufferedGraphics frame = (g, ); (gif); (gif, ); (); } private void Form19_FormClosing(object sender, FormClosingEventArgs e) { (); } private void Form19_Paint(object sender, PaintEventArgs e) { if ((gif)) { (gif, gif_FrameChanged); } } } }
I hope this article will be helpful to everyone's C# programming.