This article mainly introduces iOS using MJRefresh to realize the pull-up refresh drop-down loading effect of custom animations. The general types (including update time and loading pattern) will not be introduced here.
To implement this function, you must first have a load image array.
Next is the implementation process:
Introduce header files:
#import "" //Customize a method implementation- (void)prepareRefresh { NSMutableArray *headerImages = [NSMutableArray array]; for (int i = 1; i <= 4; i++) { UIImage *image = [UIImage imageNamed:[NSStringstringWithFormat:@"topload%d",i]]; [headerImages addObject:image]; } MJRefreshGifHeader *gifHeader = [MJRefreshGifHeaderheaderWithRefreshingBlock:^{ //Put down to refresh the operation to do. }]; = YES; = YES; [gifHeader setImages:@[headerImages[0]]forState:MJRefreshStateIdle]; [gifHeader setImages:headerImages forState:MJRefreshStateRefreshing]; _tableView.header = gifHeader; NSMutableArray *footerImages = [NSMutableArray array]; for (int i = 1; i <= 4; i++) { UIImage *image = [UIImage imageNamed:[NSStringstringWithFormat:@"footerload%d",i]]; [footerImages addObject:image]; } MJRefreshAutoGifFooter *gifFooter = [MJRefreshAutoGifFooterfooterWithRefreshingBlock:^{ //The operations required to be done for pulling up and loading. }]; = YES; = YES; [gifFooter setImages:@[footerImages[0]]forState:MJRefreshStateIdle]; [gifFooter setImages:footerImages forState:MJRefreshStateRefreshing]; _tableView.footer = gifFooter; }
Finally, remember to stop loading when the data is loaded
[_tableView.header endRefreshing];//Write on when the pull-down refresh data is completed [_tableView.footer endRefreshing];//Write on when the data is loaded up
The above is what the editor introduced to you about iOS using MJRefresh to achieve custom refresh animation effects. I hope it will be helpful to everyone. If you have any questions, please leave me a message and the editor will reply to everyone in time. Thank you very much for your support for my website!