- (NetworkStatus) networkStatusForFlags: (SCNetworkReachabilityFlags) flags
{
if ((flags & kSCNetworkReachabilityFlagsReachable) == 0)
{
return NotReachable;
}
BOOL retVal = NotReachable;
if ((flags & kSCNetworkReachabilityFlagsConnectionRequired) == 0)
{
// if target host is reachable and no connection is required
// then we'll assume (for now) that your on Wi-Fi
retVal = ReachableViaWiFi;
}
if ((((flags & kSCNetworkReachabilityFlagsConnectionOnDemand ) != 0) ||
(flags & kSCNetworkReachabilityFlagsConnectionOnTraffic) != 0))
{
// ... and the connection is on-demand (or on-traffic) if the
// calling application is using the CFSocketStream or higher APIs
if ((flags & kSCNetworkReachabilityFlagsInterventionRequired) == 0)
{
// ... and no [user] intervention is needed
retVal = ReachableViaWiFi;
}
}
if ((flags & kSCNetworkReachabilityFlagsIsWWAN) == kSCNetworkReachabilityFlagsIsWWAN)
{
if((flags & kSCNetworkReachabilityFlagsReachable) == kSCNetworkReachabilityFlagsReachable) {
if ((flags & kSCNetworkReachabilityFlagsTransientConnection) == kSCNetworkReachabilityFlagsTransientConnection) {
retVal = ReachableVia3G;
if((flags & kSCNetworkReachabilityFlagsConnectionRequired) == kSCNetworkReachabilityFlagsConnectionRequired) {
retVal = ReachableVia2G;
}
}
}
}
return retVal;
}
//Check whether the current network connection is normal
-(BOOL)connectedToNetWork
{
struct sockaddr_in zeroAddress;
bzero(&zeroAddress, sizeof(zeroAddress));
zeroAddress.sin_len = sizeof(zeroAddress);
zeroAddress.sin_family = AF_INET;
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress);
SCNetworkReachabilityFlags flags;
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
CFRelease(defaultRouteReachability);
if (!didRetrieveFlags) {
printf("Error. Count not recover network reachability flags\n");
return NO;
}
BOOL isReachable = flags & kSCNetworkFlagsReachable;
BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired;
return (isReachable && !needsConnection) ? YES : NO;
}
//Check the network connection type
-(void)checkNetworktype:(id)sender{
NSString *connectionKind;
if ([self connectedToNetWork]) {
hostReach = [Reachability reachabilityWithHostName:@""];
switch ([hostReach currentReachabilityStatus]) {
case NotReachable:
connectionKind = @"No network link";
break;
case ReachableViaWiFi:
connectionKind = @"The current network type used is WIFI";
break;
case ReachableVia3G:
connectionKind = @"The current network link type is WWAN (3G)";
break;
case ReachableVia2G:
connectionKind = @"The current network link type is WWAN (2G)";
break;
default:
break;
}
}else {
connectionKind = @"No network link";
}
}