DNF auxiliary function class
For learning reference only, commercial use is prohibited
.Version 2 .Assembly Function .Subprogram Automatic attack .Local variables A, Integer type .Local variables Value, Integer type .Judgment cycle first (A = 0) Set random number seeds () Value = Take a random number (0, 2) .If true (Is there any monster () = real) .If true (Value = 0) Memory buttons (#X key) .If true结束 .If true (Value = 1) Memory buttons (#Z key) .If true结束 .If true (Value = 2) Memory buttons (#X key) .If true结束 .If true结束 Super delay (200) .Judge the end of the loop () .Subprogram Skip animation compilation_写Integer type (compilation_add (compilation_读Integer type (#animation base address), #animation offset), 1).Subprogram Selling traversal .Local variables Backpack pointer, Integer type .Local variables Home address, Integer type .Local variables Item pointer, Integer type .Local variables abnormal, Integer type .Local variables 装备栏Home address, Integer type .Local variables Equipment pointer, Integer type .Local variables I, Integer type .Local variables Equipment Attributes, Integer type .Local variables Equipment name, Text type .Local variables frequency, Integer type Backpack pointer = compilation_读Integer type (#Backpack base address)Home address = compilation_读Integer type (Backpack pointer + 88) 装备栏Home address = Home address + 36 .Cycle first (56, I) Equipment pointer = compilation_读Integer type (装备栏Home address + (I - 1) × 4) .If true (Equipment pointer ≠ 0) Equipment Attributes = compilation_读Integer type (Equipment pointer + 368) Equipment name = UnicodechangeAnsi (compilation_Read byte set (compilation_读Integer type (Equipment pointer + 36), 52)) .If true (Take the left side of the text (Equipment name, 4) = “Inheritance”) To the end of the loop () .If true结束 .If true (Equipment Attributes = 0 or Equipment Attributes = 1) Selling goodsCall (compilation_add (Equipment pointer, 8)) Delay (50) Handle events () .If true结束 .If true (Equipment Attributes = 2) .If true (Find text (Equipment name, “Secret”, , Fake) ≠ -1) Selling goodsCall (compilation_add (Equipment pointer, 8)) Delay (50) Handle events () .If true结束 .If true结束 .If true结束 .Calculate the cycle () .Subprogram Equipment processing .Local variables asynchronous, Logical, Static .Local variables Selling goods, Selling goods遍历 .Local variables J, Integer type .If true (asynchronous = real) return () .If true结束 asynchronous = real Selling goods.Backpack pointer = compilation_读Integer type (#Backpack base address)Selling goods.Home address = compilation_读Integer type (compilation_add (Selling goods.Backpack pointer, 88)) Selling goods.装备栏Home address = compilation_add (Selling goods.Home address, 36) .Cycle first (56, Selling goods.I) Selling goods.Equipment pointer = compilation_读Integer type (compilation_add (Selling goods.装备栏Home address, compilation_reduce (compilation_take (Selling goods.I, 4), 4))) .If true (Selling goods.Equipment pointer ≠ 0) Selling goods.Equipment Attributes = compilation_读Integer type (compilation_add (Selling goods.Equipment pointer, #Backpack attribute offset)) Selling goods.name = UnicodechangeAnsi (compilation_Read byte set (compilation_读Integer type (compilation_add (Selling goods.Equipment pointer, 36)), 52)) .If true (Selling goods.Equipment Attributes = 0 or Selling goods.Equipment Attributes = 1 or Selling goods.Equipment Attributes = 2) .If true (Find text (Selling goods.name, “Inheritance”, , Fake) = -1 or Find text (Selling goods.name, “anniversary”, , Fake) = -1 or Find text (Selling goods.name, “Texture”, , Fake) = -1 or Find text (Selling goods.name, “A different world”, , Fake) = -1 or Find text (Selling goods.name, “Three Heroes”, , Fake) = -1 or Find text (Selling goods.name, “Activity”, , Fake) = -1) .If true (Selling goods.Equipment Attributes = 0) Selling goods.White dress = compilation_add (Selling goods.White dress, 1) .If true结束 .If true (Selling goods.Equipment Attributes = 1) Selling goods.Blue outfit = compilation_add (Selling goods.Blue outfit, 1) .If true结束 .If true (Selling goods.Equipment Attributes = 2) Selling goods.Purple suit = compilation_add (Selling goods.Purple suit, 1) .If true结束 .If true (File Reading Configuration (“Equipment processing”) = 1) break downCall (compilation_add (Selling goods.I, 8)) .If true结束 .If true (File Reading Configuration (“Equipment processing”) = 2) break downCall (compilation_add (Selling goods.I, 8)) .If true结束 J = J + 1 .If true结束 .If true结束 .If true结束 .Calculate the cycle () asynchronous = Fake Package group_Organize your backpack () System Announcement (“处理White dress [ ” + To text (Selling goods.White dress) + “ ] Blue outfit [ ” + To text (Selling goods.Blue outfit) + “ ] Purple suit [ ” + To text (Selling goods.Purple suit) + “ ]”) .Subprogram Kill instantly if you don't die .Local variables Kill instantly, Traversal type .If true (Get the game status () = 1) return () .If true结束 .If true (Get the game status () = 3) Kill instantly.Trigger pointer = compilation_读Integer type (#Basics Base Address) Kill instantly.Home address = compilation_Get the offset address (#Basic address, { #Map offset, #First address, 0 }) Kill instantly.Tail address = compilation_Get the offset address (#Basic address, { #map offset, #tail address, 0 }) Kill instantly.traversal number = compilation_reduce (Kill instantly.Tail address, Kill instantly.Home address) ÷ 4 .Cycle first (Kill instantly.traversal number, Kill instantly.Traversal count) Kill instantly.Traversal pointer = compilation_读Integer type (compilation_add (Kill instantly.Home address, Kill instantly.Traversal count × 4)) Kill instantly.Traversal type = compilation_读Integer type (compilation_add (Kill instantly.Traversal pointer, #Type Offset)) Kill instantly.Traversing the camp = compilation_读Integer type (compilation_add (Kill instantly.Traversal pointer, #Camp offset)) Kill instantly.Traversing blood volume = compilation_读Integer type (compilation_add (Kill instantly.Traversal pointer, #Monster health)) .If true (Kill instantly.Traversal type = 529 or Kill instantly.Traversal type = 273 or Kill instantly.Traversal type = 545) .If true (Kill instantly.Traversing the camp ≠ 0 and Kill instantly.Traversal pointer ≠ Kill instantly.Trigger pointer and Kill instantly.Traversing blood volume > 0) ' ' ' disappearCall (Kill instantly.Home address + 4 × Kill instantly.Traversal count, to integer (12)) 超级add密 (compilation_add (Kill instantly.Traversal pointer, #Immortal Offset), 1) 'Immortal Offset ' invisibleCall (Kill instantly.Traversal pointer) ' 模拟Kill instantly (Kill instantly.Traversal pointer) ' Blood volumeCall (0, Kill instantly.Trigger pointer, Kill instantly.Traversal pointer) ' Memory blood minusCall (Kill instantly.Trigger pointer, Kill instantly.Traversal pointer, -Kill instantly.Traversing blood volume, 100) .If true结束 .If true结束 .Calculate the cycle () .If true结束 System Announcement (“invisibleKill instantly”) .Subprogram invisibleKill instantly Global_Message feedback = 12 .Subprogram Pick up traversal .Local variables Character address, Integer type .Local variables map, Integer type .Local variables Home address, Integer type .Local variables Tail address, Integer type .Local variables quantity, Integer type .Local variables i, Integer type .Local variables address, Integer type .Local variables type, Integer type .Local variables camp, Integer type .Local variables X, Integer type .Local variables Y, Integer type Character address = compilation_读Integer type (#Basics Base Address)map = compilation_读Integer type (compilation_add (Character address, #map offset))Home address = compilation_读Integer type (compilation_add (map, #First address))Tail address = compilation_读Integer type (compilation_add (map, #Last address))quantity = (Tail address - Home address) ÷ 4 .Cycle first (quantity, i) address = compilation_读Integer type (compilation_add (Home address, 4 × i)) type = compilation_读Integer type (compilation_add (address, #Type Offset)) .If true (type = 289) X = compilation_Read decimal type (compilation_add (Character address, #X coordinates)) Y = compilation_Read decimal type (compilation_add (Character address, #Y coordinates)) Package group拾取1 (Super decryption (compilation_add (address, 172)), X, Y) .If true结束 .Calculate the cycle () .Subprogram Traversal package entry Global_Message feedback = 7 .Subprogram 遍历Selling goods Global_Message feedback = 10
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