This article describes the Android programming implementation using handler to update the UI in child threads. Share it for your reference, as follows:
MainActivity Code:
package ; import ; import ; import .; import ; import ; public class MainActivity extends AppCompatActivity { private TextView textView; private Handler handler = new Handler(){ @Override public void handleMessage(Message msg) { (msg); } }; @Override protected void onCreate(Bundle savedInstanceState) { (savedInstanceState); setContentView(.activity_main); textView = (TextView) findViewById(); new Thread(){ @Override public void run() { (); try { (2000); (new Runnable() { @Override public void run() { ("ok"); } }); } catch (InterruptedException e) { (); } } }.start(); } }
Layout file:
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:andro xmlns:tools="/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context=""> <TextView android:textSize="40sp" android: android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Hello World!" /> </RelativeLayout>
For more information about Android related content, please check out the topic of this site:Summary of the usage of Android threads and message mechanisms》、《Android development introduction and advanced tutorial》、《Android debugging skills and solutions to common problems》、《Summary of the usage of basic Android components》、《Android View View Tips Summary》、《Android layout layout tips summary"and"Android control usage summary》
I hope this article will be helpful to everyone's Android programming design.