SoFunction
Updated on 2025-03-02

Android Custom Letter Select Sidebar

This article shares the specific code of Android custom letter selection sidebar for your reference. The specific content is as follows

package ;
 
import ;
import ;
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import ;
 
import ;
 
public class LetterSideBar extends View {
 
    private Paint mPaint;
    private int color, selectedColor;
    private float textSize, spacing;
    private String mChoosing = "Z";
    private OnLetterSelectedListener listener;
    private int width, height;
 
    private String[] LETTERS = new String[] {"#", "A", "B", "C", "D", "E", "F",
            "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V",
            "W", "X", "Y", "Z"};
 
    public interface OnLetterSelectedListener {
        //Number means unchecked        void onSelected(String letter);
    }
 
    public void setOnLetterSelectedListener(OnLetterSelectedListener listener) {
         = listener;
    }
 
    public LetterSideBar(Context context) {
        this(context, null);
    }
 
    public LetterSideBar(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        if(null != attrs) {
            TypedArray ta = (attrs, );
            color = (.LetterSideBar_LetterSideBar_textColor, );
            selectedColor = (.LetterSideBar_LetterSideBar_textSelectedColor, );
            textSize = (.LetterSideBar_LetterSideBar_textSize, sp2px(12));
            spacing = (.LetterSideBar_LetterSideBar_spacing, dp2px(5));
            ();
        }
        init();
    }
 
    private void init() {
        mPaint = new Paint();
        (true);
        (color);
        (textSize);
    }
 
    @Override
    protected void onDraw(Canvas canvas) {
        drawText(canvas);
        drawSelectedText(canvas, mChoosing);
    }
 
    private void drawText(Canvas canvas) {
        (color);
        for (int i=0; i<; i++) {
            drawLetterAt(canvas, i, LETTERS[i]);
        }
    }
 
    private void drawSelectedText(Canvas canvas, String selected) {
        if((selected))
            return;
        (selectedColor);
        int position = -1;
        for(int i=0; i<; i++) {
            if((LETTERS[i])) {
                position = i;
                break;
            }
        }
        if(position < 0 || position >= )
            return;
        drawLetterAt(canvas, position, selected);
    }
 
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        int action = ();
        switch (action) {
            case MotionEvent.ACTION_DOWN:
            case MotionEvent.ACTION_MOVE:
                float x = ();
                float y = ();
                if(isTouchInsideView(x, y)) {
                    //Touch in the control                    int position = caculatePosition(y);
                    if(position >= 0 && position < ) {
                        //Compliance Position                        String letter = LETTERS[position];
                        if(!(mChoosing)) { //Does not match the selected one. Go to refresh the control                            mChoosing = letter;
                            performListener(mChoosing);
                            invalidate();
                        }
                    } else {
                        //Not compliant position                        if(null != mChoosing) {
                            mChoosing = null;
                            performListener(mChoosing);
                            invalidate();
                        }
                    }
                } else if(null != mChoosing) { //The click event is not inside the view                    mChoosing = null;
                    performListener(mChoosing);
                    invalidate();//Touch outside the view Uncheck                }
                return true;
            default:
                if(mChoosing != null) {
                    mChoosing = null;
                    performListener(mChoosing);
                    invalidate();
                }
                break;
        }
        return (event);
    }
 
    private void performListener(String letter) {
        if(null != listener)
            (letter);
    }
 
    private boolean isTouchInsideView(float x, float y) {
        //The left and right can be properly judged within the control        if(x >= 0 && x <= width && y >= getPaddingTop() && y < height)
            return true;
        return false;
    }
 
    /**
      * Calculate the touch location
      * @param y
      * @return
      */
    private int caculatePosition(float y) {
        float heightWithOutPadding = height - getPaddingTop() - getPaddingBottom();
        float eachElementHeight = heightWithOutPadding / ;
        y -= getPaddingTop();
        int position = (int) (y / eachElementHeight);
        return position;
    }
 
    private void drawLetterAt(Canvas canvas, int position, String letter) {
 
        float heightForEach = ((height * 1f - getPaddingTop() - getPaddingBottom())
                - ( - 1) * spacing) / ;
        float spacingInUp = spacing * (position - 1);
        if(spacingInUp < 0)
            spacingInUp = 0;
        float currentTop = getPaddingTop() + (heightForEach * position) + spacingInUp;
        float currentBottom = currentTop + heightForEach;
         fmi = ();
        float x = (width - getPaddingLeft() - getPaddingRight() - (letter)) / 2f + getPaddingLeft();
        float baseLine = ( + ()) / 2f - ;
        float y = (currentBottom + currentTop) / 2f + baseLine;
        (letter, 0, 1, x, y, mPaint);
    }
 
    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        (changed, left, top, right, bottom);
        if(changed) {
            width = getWidth();
            height = getHeight();
        }
    }
 
    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        (widthMeasureSpec, heightMeasureSpec);
        int textWidth = (int) (getPaddingLeft() + getPaddingRight() + ("A"));
        Rect textBounds = new Rect();
        ("A", 0, 1, textBounds);
        int singleTextHeight = ();
        int totalHeight = (int) (27f * singleTextHeight + 26f * spacing) + getPaddingBottom() + getPaddingTop();//26 letters + 1# 
        int widthMode = (widthMeasureSpec);
        int heightMode = (widthMeasureSpec);
        int specWidth = (widthMeasureSpec);
        int specHeight = (widthMeasureSpec);
        int realWidth, realHeight;
        if(widthMode == ) {
            realWidth = specWidth;
        } else {
            realWidth = textWidth;
        }
        if(heightMode == ) {
            realHeight = specHeight;
        } else {
            realHeight = totalHeight;
        }
        setMeasuredDimension(realWidth, realHeight);
    }
 
    protected int dp2px(int dp) {
        return (int) (getContext().getResources().getDisplayMetrics().density * dp + 0.5);
    }
    protected int sp2px(int sp) {
        return (int) (getContext().getResources().getDisplayMetrics().scaledDensity * sp + 0.5);
    }
}

<declare-styleable name="LetterSideBar"> 
<attr name="LetterSideBar_textColor" format="color"/> 
<attr name="LetterSideBar_textSelectedColor" format="color"/> 
<attr name="LetterSideBar_textSize" format="dimension"/> 
<attr name="LetterSideBar_spacing" format="dimension"/> 
</declare-styleable>

<
        android:
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        app:LetterSideBar_textSize="14sp"
        app:LetterSideBar_textColor="#FFFFFF"
        android:padding="10dp"
        app:LetterSideBar_textSelectedColor="#FF0000"
        app:LetterSideBar_spacing="2dp"
        app:layout_constraintRight_toRightOf="parent"
        app:layout_constraintTop_toTopOf="parent"
        app:layout_constraintBottom_toBottomOf="parent"
        android:background="#A4A4A4"/>

Used in the code

(new () {
            @Override
            public void onSelected(String letter) {
                if((letter)) {
                    ("Uncheck");
                    ();
                } else {
                    ("Selected" + letter);
                    (letter);
                    ();
                }
            }
        });

The above is all the content of this article. I hope it will be helpful to everyone's study and I hope everyone will support me more.