This article example describes how android saves Bitmap objects to SD card. Share it for your reference. The details are as follows:
Bitmap logoBitmap = ((), .arcnote_logo); ByteArrayOutputStream logoStream = new ByteArrayOutputStream(); boolean res = (,100,logoStream); //Read the image into the logoStreambyte[] logoBuf = (); //Save the image to byte[]Bitmap temp = (logoBuf,0,); //Read the image from byte[] to generate Bitmap object tempsaveMyBitmap("tttt",temp); //Save the image to the SD cardpublic void saveMyBitmap(String bitName,Bitmap mBitmap){ File f = new File("/sdcard/" + bitName + ".png"); try { (); } catch (IOException e) { // TODO Auto-generated catch block } FileOutputStream fOut = null; try { fOut = new FileOutputStream(f); } catch (Exception e) { (); } (, 100, fOut); try { (); } catch (IOException e) { (); } try { (); } catch (IOException e) { (); } }
I hope this article will be helpful to everyone's Android programming design.