SoFunction
Updated on 2025-03-02

JS implementation of large turntable lottery game example

This article describes the implementation of a large turntable lottery game in js. Share it for your reference. The specific implementation method is as follows:

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" 
"http:///TR/xhtml1/DTD/">
<html xmlns="http:///1999/xhtml">
<head>
 <title>jslottery</title>
 <style type="text/css">
  td{width:50px;height:50px;border:3px solid #ccc;text-align:center;vertical-align:middle}
 </style>
</head>
<body>
<table >
<tr>
 <td>1</td><td>2</td><td>3</td><td>4</td><td>5</td>
</tr>
<tr>
 <td>16</td><td></td><td></td><td></td><td>6</td>
</tr>
<tr>
 <td>15</td><td></td><td></td><td></td><td>7</td>
</tr>
<tr>
 <td>14</td><td></td><td></td><td></td><td>8</td>
</tr>
<tr>
 <td>13</td><td>12</td><td>11</td><td>10</td><td>9</td>
</tr>
</table>
<p></p>
Please enter1-16One of the integers,Represents the location to stop<input  value="12" type="text" /><input type="button" value="start" onclick="StartGame()" />
 <script type="text/javascript">
  /*
   * Delete spaces on both left and right ends
   */
  function Trim(str){
   return (/(^\s*)|(\s*$)/g, ""); 
  }
  /*
    * Define an array
    */
  function GetSide(m,n){
   //Initialize the array   var arr = [];
   for(var i=0;i<m;i++){
    ([]);
    for(var j=0;j<n;j++){
     arr[i][j]=i*n+j;
    }
   }
   //Get the outermost circle of the array   var resultArr=[];
   var tempX=0,
    tempY=0,
    direction="Along",
    count=0;
   while(tempX>=0 && tempX<n && tempY>=0 && tempY<m && count<m*n)
   {
    count++;
    ([tempY,tempX]);
    if(direction=="Along"){
     if(tempX==n-1)
      tempY++;
     else
      tempX++;
     if(tempX==n-1&&tempY==m-1)
      direction="Inverse"
    }
    else{
     if(tempX==0)
      tempY--;
     else
      tempX--;
     if(tempX==0&&tempY==0)
      break;
    }
   }
   return resultArr;
  }
  var index=0,   //The current bright area location  prevIndex=0,   //The previous position  Speed=300,   //Initial speed  Time,   //Define the object  arr = GetSide(5,5),   //Initialize the array   EndIndex=0,   //Decide which grid is slower   tb = ("tb"),  //Get tb object   cycle=0,   //Number of rotation   EndCycle=0,   //Calculate the number of circles  flag=false,   //End rotation sign  quick=0;   //accelerate  function StartGame(){
   cycle=0;
   flag=false;
   EndIndex=(()*16);
   //EndCycle=(()*4);
  EndCycle=1;
   Time = setInterval(Star,Speed);
  }
  function Star(num){
   //The marionette speed change   if(flag==false){
    //Start to speed up by walking the five grids    if(quick==5){
     clearInterval(Time);
     Speed=50;
     Time=setInterval(Star,Speed);
    }
    //Slow down after running N laps    if(cycle==EndCycle+1 && index==EndIndex){
    clearInterval(Time);
     Speed=300;
     flag=true;   //Trigger ends     Time=setInterval(Star,Speed);
    }
   }
   if(index>=){
    index=0;
    cycle++;
   }
   //End the rotation and select the number   if(flag==true && index==parseInt(Trim(("txtnum").value))-1){ 
   quick=0;
   clearInterval(Time);
   }
   [arr[index][0]].cells[arr[index][1]].="3px solid red";
   if(index>0)
    prevIndex=index-1;
   else{
    prevIndex=-1;
   }
   [arr[prevIndex][0]].cells[arr[prevIndex][1]].="3px solid #ccc";
   index++;
   quick++;
  }
  /*
  =function(){
   Time = setInterval(Star,Speed);
  }
  */
 </script>
</body>
</html>

I hope this article will be helpful to everyone's JavaScript programming.