SoFunction
Updated on 2025-03-04

TypeScript Quick Learning Basic Syntax

TypeScript is an open source programming language developed by Microsoft. It has expanded some syntax based on JavaScript and is a superset of JavaScript. The basic syntax of TypeScript includes variable declarations, compound types (arrays and objects), conditional controls (if-else and switch), loops (for and while), functions (basic and arrow functions, and optional parameters), object-oriented features (enumeration, interfaces, inheritance), and exports and imports in module development.

Basic syntax

Variable declaration

TypeScript adds static type checking function based on JavaScript, so each variable has a fixed data type.

For example: let msg: string = 'hello world

let: Declare the keyword of the variable, similar const represents a constant

string: variable type (extend the JavaScript part), other common types are as follows:

number: integer, numeric, floating point number, binary, etc.

boolean: boolean type

any: Not sure, but any type (equivalent to skipping type checking)

union type: for example let u: string|number|boolean = 'hello' can be one of multiple specified types

object: object

let p = {name:'jack', age: 21}
()
(p['name'])

Compound type

Array

let names: Array<string> = ['a','b']
let age: number[] = [1,2]
(names[1])

Conditional control if-else

let num:number = 21
if(num%2===0){ // Three equal numbers are recommended to judge    ("ou")
} else{
    ("ji")
}

In TypeScript, empty strings, 0, null, undefined, etc. are parsed into false, and their value is true

for&while loop

conventional

for(let i=0;i<10;i++){
    (i)
}
let num=0
while(num<10){
        (num)
}

Iterate through the array

let names: Array&lt;string&gt; = ['a','b']
for(let i in names){
    (i+':' names[i]) // This is the subscript}
for(let n of names){
    (n) // What is taken out of this square are elements}

function

Basic style

function sum(x: number, y: number): number {
    return x+y
}
let result = sum(1,2)
('1+2=' + result)

Arrow function

let sayHi = (name: string) =>{
    ('hi' + name)
}
sayHi('Jack')

Optional parameters

// Add a question mark after the parameters?  , means optionalfunction sayHi (name?: string) {
    name = name ? name: 'Anonymous' //Judge, if there is no incoming parameter, then assign value    ('hi' + name)
}
sayHi('Jack')
sayHi()

// The above can be assigned default values ​​similar to python syntaxfunction sayHi (name: string = 'Jack')  //If not passed Default isJack

Object-oriented

TypeScript has basic syntax of object-oriented programming, such as interface, class, enum, etc. It also has basic object-oriented features such as encapsulation, inheritance, and polymorphism.

Enumeration, interface

// Define enumeration without writing lets and parameter types, etc.enum Msg{
    HI = 'hi',
    HELLO = 'hello'
}
// Define the interfaceinterface A{
    say(msg: Msg):void
}
// Implement the interfaceclass B implements A{
    say(msg:Msg):void{
        (msg + "ni hao")
    }
}
// Initialize the object and call the methodlet a:A = new B()
()

inherit

// Define rectangle classclass Rectangle{
    // Define member variables No need to let    private width: number
    private length: number
    //Constructor No function required    constructor(width:number,length:number){
        =length
        =width
    }
    public area():number{
        return *
    }
}
// Define a square class, inherit from a rectangle classclass square extends Rectangle{
    constructor(side: number){
        super(side,side) //Calling the parent class constructor    }
}

let s = new square(10)
('Square Area:'+ ())

Module development

When the application is complex, we can extract the general functions into a separate ts file. Each file is a module (module) module that can be loaded with each other to improve code reusability.

Export

// Define the class and export it through exportexport class Rectangle{
    xxx
}
// Define tool methodexport function area(rec:Rectangle) number{
    xxx
}

Import

// Write the address after importing fromimport {Rectangle, area} from '../rectangle'
// Create an object using imported classlet r = new Rectangle(10,20)
// Call the imported method(area(r))

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