This example shares the specific code for implementing multiple countdowns on a page for your reference. The specific content is as follows
Description: Method 1, Method 2 is the basic principle version, Method 3 upgraded version (refer to the little thing about mixing the for loop, timer, and closure.)
Method 1:
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Countdown</title> </head> <body> <div style="color:red"></div> <div style="color:red"></div> </body> <script> function countDown( maxtime,fn ) { var timer = setInterval(function() { if( !!maxtime ){ var day = (maxtime / 86400), hour = ((maxtime % 86400) / 3600), minutes = ((maxtime % 3600) / 60), seconds = (maxtime%60), msg = "There is still a distance to end"+day+"sky"+hour+"hour"+minutes+"point"+seconds+"Second"; fn( msg ); --maxtime; } else { clearInterval( timer ); fn("Time is over!"); } }, 1000); } countDown( 86,function( msg ) { ('timer1').innerHTML = msg; }) countDown( 86400,function( msg ) { ('timer2').innerHTML = msg; }) </script> </html>
Method 2:
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Countdown</title> </head> <body> <div ></div> <div ></div> <div ></div> </body> <script type="text/javascript"> var addTimer = function () { var list = [], interval; return function (id, time) { if (!interval) interval = setInterval(go, 1000); ({ ele: (id), time: time }); } function go() { for (var i = 0; i < ; i++) { list[i]. = getTimerString(list[i].time ? list[i].time -= 1 : 0); if (!list[i].time) (i--, 1); } } function getTimerString(time) { var not0 = !!time, d = (time / 86400), h = ((time %= 86400) / 3600), m = ((time %= 3600) / 60), s = time % 60; if (not0) return "besides" + d + "sky" + h + "Hour" + m + "point" + s + "Second"; else return "Time is here"; } } (); addTimer("timer1", 12); addTimer("timer2", 10); addTimer("timer3", 13); </script> </html>
Method 3:
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Countdown</title> </head> <body> <div style="color:red"></div> <div style="color:red"></div> <div style="color:red"></div> </body> <script> function countDown( maxtime,fn ) { var timer = setInterval(function() { if( !!maxtime ){ var day = (maxtime / 86400), hour = ((maxtime % 86400) / 3600), minutes = ((maxtime % 3600) / 60), seconds = (maxtime%60), msg = "There is still a distance to end"+day+"sky"+hour+"hour"+minutes+"point"+seconds+"Second"; fn( msg ); --maxtime; } else { clearInterval( timer ); fn("Time is over!"); } }, 1000); } var aTime = [3600,3800,3900]; for ( var i = 0; i < 3; i++ ) { (function (i) { var obj = 'timer' + i; countDown( aTime[i],function( msg ) { (obj).innerHTML = msg; }) })(i) } </script> </html>
For more articles about countdown, please check out the topic:Countdown function
For more JavaScript clock effects, click to view:JavaScript clock special effects topic
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